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Abiotic Factor Far Garden Walkthrough: A Complete Survival Guide

Stepping through the shimmering portal feels like a true leap into the unknown. The sterile, predictable air of the GATE facility is instantly replaced by a strange, heavy atmosphere, and the monotonous grey corridors give way to a breathtaking vista of bizarre, floating islands under an alien sky. Welcome to the Far Garden. This place, heavily inspired by the Xen dimension from Half-Life, is your first real taste of the Anteverse. This guide provides a complete Abiotic Factor Far Garden walkthrough, ensuring you survive its unique challenges, uncover all its secrets, and learn the crucial lessons it has to teach about interdimensional survival.

Gearing Up: Essential Preparations for the Far Garden

Before you venture into this new dimension, a little preparation goes a long way. The Far Garden isn’t intensely difficult, but having the right tools will make your first trip significantly smoother and more profitable. Your primary concern should be a reliable melee weapon, specifically one that deals blunt damage.

Abiotic Factor Far Garden Walkthrough

We highly recommend crafting a Pipe Club. The sole creature you’ll encounter here, the Exor Monk, is significantly weak to blunt force trauma, and exploiting this weakness is the absolute key to an easy fight. You can craft a Pipe Club easily with materials found in the office sector. Additionally, grabbing a simple shield, like one made from a cafeteria tray, is a game changer. It can completely nullify the enemy’s primary ranged attack, giving you a perfectly safe window to close the distance and strike. Don’t forget to bring a stack of basic bandages and perhaps a snack, just in case.

Finding the Entrance and Your First Steps Inside

Accessing the Far Garden is your first real test of navigating the GATE facility’s layered security and thinking outside the box. Your journey begins in the sprawling Office Sector, on Level 2. From the main atrium, you’ll need to find a specific locked security gate near the broken elevator that would normally lead to Level 3. It’s marked by a sign pointing towards the “Residence Tram.”

Learn more about this Level: Abiotic Factor The Office Sector Walkthrough

To open this gate, you must first craft an Energy Brick. The recipe is one of the first you’ll likely discover, and the components, Case Fans, Circuit Boards, and Power Supplies, are easily salvaged from the countless computer cases and monitors found throughout the office areas. Scour the cubicles and server rooms. Once you have the brick, insert it into the nearby wall mounted transformer to power the door.

Just beyond the gate, ignore the main path for a moment and look for a small, unassuming cargo lift to your right. This lift is your only way up to the isolated portal room. Ride it up, and the gateway to the Far Garden awaits, shimmering with otherworldly energy. Stepping through will unlock the “It Only Gets Stranger From Here” achievement, and it’s not lying.

The Far Garden is a visually stunning but intentionally linear environment. You won’t get lost, as the path clearly guides you from one floating island to the next. The design is deliberate, created to introduce you to several new, fundamental game mechanics in a controlled sequence without overwhelming you.

Your First Alien Encounter

Almost immediately upon setting foot on the main path, you’ll see it: your first Exor Monk, patrolling a small area. Don’t rush in. First, look to your left. You’ll find the body of a fallen GATE scientist pinned to a strange tree. This is a critical discovery, as the body holds a Geiger Counter. Pick it up immediately. This non-craftable tool is absolutely essential for monitoring the area’s ambient radiation and will be vital for surviving future, more hazardous dimensions.

Managing the Radioactive Atmosphere

The Far Garden has a constant, low level radiation field that you’ll notice on your new Geiger Counter. The rads will slowly tick up, applying gentle pressure. The level is low enough that a quick trip won’t cause serious harm, but it teaches you a valuable lesson: alien worlds are inherently hazardous. If your radiation exposure reaches 35, you’ll contract “Radiation Sickness,” causing you to vomit, which drains your hunger and thirst. This can create a dangerous resource drain spiral if you’re unprepared. For your first visit, simply keep moving at a steady pace to minimize exposure.

Dr. Manse’s Message and the Exit

Near the end of the path, you’ll find a research desk with a flickering hologram of Dr. Derek Manse. This is your first introduction to a key character whose story and research logs you will uncover as you explore deeper into the facility. This narrative breadcrumb is the first of many. Before you leave, crouch down and look carefully on the floor behind this desk. Tucked away is the Forklift Replica collectible. Be sure to grab it.

Abiotic Factor Forklift Replica

The exit portal is just ahead, ready to take you back to the GATE facility. Critically, it will not return you to where you started. It will place you in a new, previously inaccessible area of the Office Sector, teaching you a core concept of the game’s Metroidvania style progression: sometimes the only way to open a locked door is to go through another dimension entirely.

Know Your Enemy: How to Beat the Exor Monk

The only hostile creature in the Far Garden is the Exor Monk. It may look intimidating with its powerful ranged energy attack, but it’s quite manageable with the right strategy and timing.

The Monk’s primary attack is a slow charging energy blast that deals heavy psychic damage. It telegraphs this move clearly, raising its arm and gathering energy with a distinct sound. This is your cue to act. You can easily sidestep this attack or, even better, block it entirely with a simple shield. After it attacks, it will often teleport a short distance away in a defensive maneuver.

This is your chance to close the gap. Rush in and strike it with your blunt weapon, always aiming for the head for maximum damage. A solid headshot not only deals more damage but can also stagger the Monk, interrupting its next attack and allowing you to land more follow up hits. Be patient, wait for your opening, and the Monk will go down easily.

Notable Loot and Resources

This area is your first taste of valuable, otherworldly resources. The most important is Anteverse Wheat, found in glowing clusters along the edges of the islands. Harvest as much as you can. It’s a key ingredient for crafting Healing Syringes, which are far more effective than bandages.

Anteverse Wheat

When you defeat and butcher an Exor Monk, you are guaranteed to get a Raw Exor Heart. A word of warning: do not cook and eat this unless you are absolutely desperate. Its true value lies in its use as a crucial component for high tier crafting and workbench upgrades later in the game. Save every single heart you find; your future self will thank you. Finally, keep an eye out for a Natural Beehive. It provides a renewable source of Honey, a great ingredient for cooking powerful soups.

And there you have it, a complete, in-depth walkthrough of the Far Garden. This strange and beautiful world serves as the perfect introduction to the dangers and wonders of the Anteverse. You’ve learned about environmental hazards, fought a new enemy, understood the value of alien resources, and discovered how portal worlds are the key to unlocking the secrets of the GATE facility. Your journey has only just begun.

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Mehmet Paşa

Mehmet Paşa, Author & Gaming Culture Analyst Mehmet Paşa is our resident trend-spotter and cultural analyst. As a Computer Engineering student, he possesses a natural grasp of the technology that powers the games we love, but his true passion lies in exploring gaming as a dynamic and influential global culture. He believes that to understand a game, you must first understand its players. His work focuses on the intersection of the game and its community, and he sees his popular "Top 10" lists not just as rankings, but as cultural snapshots designed to spark debate and celebrate innovation. Mehmet is constantly analyzing player behavior and sentiment on platforms like Reddit, Discord, and Twitter, figuring out what makes a game a phenomenon and how communities shape its legacy. His work provides a crucial bridge between the game itself and the vibrant culture that surrounds it, making him an essential voice for understanding the future of interactive entertainment. His contributions to the Game Hub focus on curating our flagship "Top 10" series, analyzing emerging gaming trends, and helping players discover hidden gems across all genres.

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