Hey there, new recruit! Welcome to Insurgency: Sandstorm. Forget everything you know about running-and-gunning – this game is different. It’s tactical, it’s intense, and it’s super deadly. You’ll die fast and often, usually before you even see who shot you. Sandstorm asks for patience, smart moves, and teamwork. It might sound tough (it is!), but mastering it feels incredibly good. The shooting feels awesome, there are tons of guns, and every match is packed with action.
Table of Contents
This Insurgency: Sandstorm Beginner’s Guide will walk you through the basics to help you survive and play smart in Sandstorm. We’ll cover how to stay alive, move effectively, handle your weapons, be aware of your surroundings, pick your gear, play with your team, and keep getting better.
Dying is Part of the Game (Seriously)
In Sandstorm, health is everything, and it doesn’t come back on its own. Take a bullet or two, and you’re probably down. You only get health back at special resupply points, which aren’t always easy to reach during a fight. Since most rifles kill in a hit or two, avoiding damage is way more important than trying to be tough. Every bit of health matters.
Stamina is also key. It limits how much you can sprint, jump, and steady your aim. Get hurt or run a lot, and your stamina drops, making it harder to aim. The more gear you carry, the faster your stamina drains and the slower you move. Heavy armor or lots of explosives means you’ll be slower and tire quicker. Your loadout choices really affect how you play.
The time it takes to kill someone here is extremely low. This means being in a good spot and shooting first usually wins. Make a mistake or hesitate, and you’re probably dead.
Move Smart, Stay Alive: The Right Pace
How you move in Sandstorm is crucial for survival. Running everywhere is a bad idea. When you sprint, your gun is down, and it takes a while to bring it up to shoot. You also make a lot of noise, giving away your position. Sprint only when moving between good cover, in open areas you know are clear, or far from enemies. Don’t sprint near objectives, when entering buildings, or in areas where enemies might be.
Think about your stances:
- Walking: Your gun is ready, letting you react fast. This should be your main way of moving when you think enemies are close. A slower ‘Tactical Walk’ helps steady your aim more.
- Crouching: Makes you a smaller target, improves aim, and makes you quieter. Great for using low cover and moving carefully. Crouch-walking is the standard for quiet movement.
- Prone: Gives you the best aim control and makes you the smallest target. Good for shooting far away, but you’re very slow and exposed if enemies find your position or you need to move fast. Avoid going prone in close fights or when enemies know where you are.
Cover is absolutely essential. Always move from one piece of cover to the next. Try to keep your back against a wall to reduce the angles you can be shot from. Good positioning, which means limiting how much you’re exposed while having a good view of enemy paths, is often more important than perfect aim. Don’t stop in doorways – it’s dangerous.
Use the lean function (Q/E) to peek around corners or over cover. This lets you see and shoot while exposing only a small part of yourself.

Shooting Straight: Winning Gunfights
Accurate shooting is key in Sandstorm. You need to know how your weapon handles and when to use different fire modes.
Aiming Down Sights (ADS) is needed for accurate shots. How fast you aim depends on your gear weight. While ADSing, use ‘Focus’ (Left Shift) to steady your aim even more, especially for long shots. But it uses stamina fast.
Guns have significant recoil (kick). Bigger guns or those that fire faster kick more. Crouching or going prone helps a lot. You can reduce vertical kick by pulling down as you shoot. Side-to-side kick is harder to control. Shooting while moving makes your aim very bad.
Choose your firing mode wisely. Semi-auto is usually best for most fights; it saves ammo, is more accurate, and lets you control recoil between shots. Full-auto is mainly for clearing rooms or fighting enemies right in front of you. You can use short bursts in full-auto for medium range, but that takes practice.
Hipfire is generally inaccurate because there’s no crosshair and lots of kick. Only use it if someone is right in your face. Laser sights can help with hipfire but give away your position. Don’t rely on hipfire for accurate shots.
Bullets can penetrate thin materials like wood or sheet metal. You can shoot enemies through light cover, but they can shoot you too.
Eyes and Ears Open: Stay Aware
What you see and hear is critical in Sandstorm. Pay attention!
Sound is intel. Listen for footsteps, reloads, leaning sounds, and enemy voices. These tell you where enemies are. Remember that nearby enemies can hear your voice chat, so be careful what you say. A gas mask helps muffle your character’s sounds.
Check your map often. It shows objectives, teammates, and where enemies might be. Use the compass (bind a key!) for clear callouts like “Enemy North of Alpha!”.
Entering buildings requires caution. Always check corners carefully. Enemies hide everywhere. Clear rooms slowly. A good tactic is for one person to clear one side of a doorway and the next person immediately clears the other.
Don’t chase enemies aggressively if they disappear. You might run into an ambush. Always be aware of your surroundings and check your flanks.
Friendly fire is always on. Always make sure someone is a friendly before shooting. Watch the map and teammate positions. Announce your movements. Don’t stand in doorways or cross teammate’s fire. Learn to tell friend from foe.
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Choosing Your Gear: Smart Loadouts
You have Supply Points to buy weapons, attachments, armor, and gear. Everything costs points and adds weight. As a beginner, prioritize essentials.
Start with reliable weapons. Learn how they handle in the Firing Range.
Attachments modify weapon performance but cost points and add weight.
- Optics: Choose what you like. 1x or 1.5x sights are versatile. Higher zoom is good for distance but harder up close.
- Muzzle: Flash Hiders hide your muzzle flash. Suppressors are better but cost more. Compensators reduce vertical recoil.
- Grips: Foregrips reduce recoil. Aiming Grips speed up ADS.
- Other: Extended Magazines give more ammo but add weight. Laser sights help with hipfire but reveal your position.
Pick attachments that actually help your playstyle or fix a weapon’s weakness. Don’t just fill slots. Too many attachments cost points, add weight, and slow you down.
Armor gives protection but hurts mobility.
- Light Armor: Moderate protection, small speed/stamina penalty. A good balance.
- Heavy Armor: Maximum protection, significant speed/stamina penalty. Often avoided in PvP unless you’re holding a position or expect lots of explosives.
- No Armor: Fastest movement and ADS, minimal stamina drain. Good if you prioritize speed.
Here’s a quick look at armor:
Feature | No Armor | Light Armor | Heavy Armor |
---|---|---|---|
Supply Cost | 0 | Low | Medium |
Weight Penalty | None | Low | High |
Movement Speed | Fastest | Slightly Reduced | Significantly Slow |
ADS Speed | Fastest | Slightly Reduced | Significantly Slow |
Bullet Prot. | None | Minimal | Moderate |
Explosive Prot. | None | Moderate | High |
Essential gear includes:
- Smoke Grenades: Crucial for blocking enemy views to move safely or push objectives. Throw them at the enemy or where you need cover.
- Gas Masks: Essential for surviving gas attacks. Also muffles your sounds.
- Carriers: Light is default. Heavy lets you carry more grenades but adds weight.
Learn the different grenade types (frag, flashbang, incendiary, chemical) and how to “cook” frags to shorten the fuse.

Team Up and Communicate
Sandstorm is a team game, plain and simple. Working together and talking helps you win.
Voice comms are vital. Use push-to-talk. Make clear callouts. Announce when you’re reloading or pushing. Be quiet if enemies are nearby as they can hear you. Mute disruptive players.
Stick with your squad. Lone wolfing usually doesn’t work. Move with at least one teammate. Watch experienced players.
Understand Observer and Commander roles. They work together to call in powerful support. Avoid Commander if you’re new.
Play your class role. Gunners suppress enemies. Breachers fight up close. Marksmen shoot from far and spot. Demolitions destroy caches. Focus on the objective and your role, not just kills.
Learn and Get Better: Practice
Sandstorm is hard, but you can learn.
Start with Co-op vs bots. It’s less pressure and lets you learn basics, handle guns, and explore maps. The Firing Range is great for testing gear. Practice here before going into PvP.
Knowing the maps is a massive advantage. Learn routes, hiding spots, and objectives. Pay attention and try to memorize key areas.
Use deaths to learn. Sandstorm has a Replay system. Watch replays to see what went wrong and how you got killed. The deathcam also shows you where your killer was.
Polished Play: Extra Tips
Once you know the basics, these details can help:
- Reloads: ‘Tactical reload’ keeps your magazine. ‘Speed reload’ is faster but drops your magazine. Only speed reload in emergencies. Know your ammo count. You can start with an extra bullet by chambering one and then reloading. Get ammo only at Supply Crates.
- Pistol: Switching to your pistol is often faster than reloading your rifle.
- Shadows: Use shadows and the environment for cover. Camouflage helps.
- Grenades: Smoke near enemies might make them cough if they don’t have masks. Incendiary grenades or Molotovs quickly destroy weapon caches. Two frags or one incendiary/Molotov usually takes out a cache.
- Settings: Bind a key for the compass. You can disable the explosion ringing sound. Try lowering your aiming sensitivity.
- Other: In Co-op, ‘Intimidate’ can make bots shout, revealing them. Use the spotting key to mark enemies. Don’t try sliding or jump-shotting in PvP. Patience pays off. Defending an objective by holding a strong position is effective. You can shoot down enemy helicopters by hitting the main rotors.
Embrace the Challenge
Insurgency: Sandstorm is a demanding but incredibly rewarding game. Success comes from being patient, moving smart, staying aware, shooting carefully, picking the right gear, and working with your team.
The learning curve is steep. You will die often. Don’t give up. Learn from every death, use replays. The game rewards thinking and improving.
Playing with friends makes it more fun and helps with teamwork. Enjoy the intensity! The atmosphere, gunplay, and deep tactics make Sandstorm a great game if you’re ready for the challenge.
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