Pokemon Legends Z-A brings back one of the franchise’s most beloved mechanics in spectacular fashion. All Mega Evolutions available in this Lumiose City adventure offer trainers a chance to push their partners beyond normal limits, with 76 transformations spanning every generation. Whether you’re hunting down classic powerhouses like Mega Charizard or discovering brand new forms like Mega Dragonite and Mega Emboar, this complete breakdown covers everything from unlock requirements to battle strategies. The game introduces a fresh twist on the formula with timed transformations and Plus Moves, making every Mega Evolution decision matter more than ever before.
What You Will Read in this Guide
All Mega Evolutions List
| Mega Pokemon | Original Type | Mega Type | Base Stats Total | How to Obtain |
|---|---|---|---|---|
| New Mega Evolutions (26 Total) | ||||
| Mega Dragonite | Dragon/Flying | Dragon/Flying | 700 | Story Progress |
| Mega Victreebel | Grass/Poison | Grass/Poison | 590 | Stone Emporium |
| Mega Hawlucha | Fighting/Flying | Fighting/Flying | 578 | Quasartico Inc. |
| Mega Malamar | Dark/Psychic | Dark/Psychic | 590 | Story Progress |
| Mega Chesnaught | Grass/Fighting | Grass/Fighting | 630 | Ranked Season 3 |
| Mega Delphox | Fire/Psychic | Fire/Psychic | 634 | Ranked Season 2 |
| Mega Greninja | Water/Dark | Water/Dark | 630 | Ranked Season 1 |
| Mega Meganium | Grass | Grass/Fairy | 625 | Stone Emporium / Starter |
| Mega Feraligatr | Water | Water/Dragon | 630 | Stone Emporium / Starter |
| Mega Emboar | Fire/Fighting | Fire/Fighting | 628 | Stone Emporium / Starter |
| Mega Clefable | Fairy | Fairy/Flying | 595 | Quasartico Inc. |
| Mega Starmie | Water/Psychic | Water/Psychic | 620 | Story Progress |
| Mega Barbaracle | Rock/Water | Rock/Fighting | 589 | Quasartico Inc. |
| Mega Chandelure | Ghost/Fire | Ghost/Fire | 645 | Quasartico Inc. |
| Mega Dragalge | Poison/Dragon | Poison/Dragon | 594 | Stone Emporium |
| Mega Drampa | Normal/Dragon | Normal/Dragon | 570 | Quasartico Inc. |
| Mega Eelektross | Electric | Electric | 615 | Stone Emporium |
| Mega Excadrill | Ground/Steel | Ground/Steel | 608 | Quasartico Inc. |
| Mega Falinks | Fighting | Fighting | 570 | Stone Emporium |
| Mega Floette (Eternal) | Fairy | Fairy | 651 | Special Quest |
| Mega Froslass | Ice/Ghost | Ice/Ghost | 580 | Quasartico Inc. |
| Mega Pyroar | Fire/Normal | Fire/Normal | 588 | Stone Emporium |
| Mega Scolipede | Bug/Poison | Bug/Poison | 585 | Quasartico Inc. |
| Mega Scrafty | Dark/Fighting | Dark/Fighting | 588 | Stone Emporium |
| Mega Skarmory | Steel/Flying | Steel/Flying | 565 | Quasartico Inc. |
| Mega Zygarde | Dragon/Ground | Dragon/Ground | 808 | Special Quest |
| Returning Mega Evolutions (50 Total) | ||||
| Mega Venusaur | Grass/Poison | Grass/Poison | 625 | Stone Emporium |
| Mega Charizard X | Fire/Flying | Fire/Dragon | 634 | Stone Emporium |
| Mega Charizard Y | Fire/Flying | Fire/Flying | 634 | Stone Emporium |
| Mega Blastoise | Water | Water | 630 | Stone Emporium |
| Mega Alakazam | Psychic | Psychic | 600 | Quasartico Inc. |
| Mega Gengar | Ghost/Poison | Ghost/Poison | 600 | Story Progress |
| Mega Kangaskhan | Normal | Normal | 590 | Quasartico Inc. |
| Mega Pinsir | Bug | Bug/Flying | 600 | Stone Emporium |
| Mega Gyarados | Water/Flying | Water/Dark | 640 | Story Progress |
| Mega Aerodactyl | Rock/Flying | Rock/Flying | 615 | Quasartico Inc. |
| Mega Mewtwo X | Psychic | Psychic/Fighting | 780 | Post-Game |
| Mega Mewtwo Y | Psychic | Psychic | 780 | Post-Game |
| Mega Ampharos | Electric | Electric/Dragon | 610 | Stone Emporium |
| Mega Scizor | Bug/Steel | Bug/Steel | 600 | Quasartico Inc. |
| Mega Heracross | Bug/Fighting | Bug/Fighting | 600 | Stone Emporium |
| Mega Houndoom | Dark/Fire | Dark/Fire | 600 | Quasartico Inc. |
| Mega Tyranitar | Rock/Dark | Rock/Dark | 700 | Story Progress |
| Mega Blaziken | Fire/Fighting | Fire/Fighting | 630 | Stone Emporium |
| Mega Gardevoir | Psychic/Fairy | Psychic/Fairy | 618 | Story Progress |
| Mega Mawile | Steel/Fairy | Steel/Fairy | 605 | Quasartico Inc. |
| Mega Aggron | Steel/Rock | Steel | 630 | Stone Emporium |
| Mega Medicham | Fighting/Psychic | Fighting/Psychic | 510 | Quasartico Inc. |
| Mega Manectric | Electric | Electric | 575 | Stone Emporium |
| Mega Banette | Ghost | Ghost | 555 | Quasartico Inc. |
| Mega Absol | Dark | Dark | 565 | Story Progress |
| Mega Garchomp | Dragon/Ground | Dragon/Ground | 700 | Stone Emporium |
| Mega Lucario | Fighting/Steel | Fighting/Steel | 625 | Story Progress |
| Mega Abomasnow | Grass/Ice | Grass/Ice | 594 | Quasartico Inc. |
| Mega Gallade | Psychic/Fighting | Psychic/Fighting | 618 | Stone Emporium |
| Mega Audino | Normal | Normal/Fairy | 545 | Quasartico Inc. |
| Mega Beedrill | Bug/Poison | Bug/Poison | 595 | Stone Emporium |
| Mega Pidgeot | Normal/Flying | Normal/Flying | 579 | Quasartico Inc. |
| Mega Slowbro | Water/Psychic | Water/Psychic | 590 | Stone Emporium |
| Mega Sceptile | Grass | Grass/Dragon | 630 | Stone Emporium |
| Mega Swampert | Water/Ground | Water/Ground | 635 | Stone Emporium |
| Mega Sableye | Dark/Ghost | Dark/Ghost | 480 | Quasartico Inc. |
| Mega Sharpedo | Water/Dark | Water/Dark | 560 | Quasartico Inc. |
| Mega Camerupt | Fire/Ground | Fire/Ground | 560 | Stone Emporium |
| Mega Altaria | Dragon/Flying | Dragon/Fairy | 590 | Story Progress |
| Mega Glalie | Ice | Ice | 580 | Quasartico Inc. |
| Mega Salamence | Dragon/Flying | Dragon/Flying | 700 | Stone Emporium |
| Mega Metagross | Steel/Psychic | Steel/Psychic | 700 | Story Progress |
| Mega Latias | Dragon/Psychic | Dragon/Psychic | 700 | Post-Game |
| Mega Latios | Dragon/Psychic | Dragon/Psychic | 700 | Post-Game |
| Mega Rayquaza | Dragon/Flying | Dragon/Flying | 780 | Post-Game |
| Mega Lopunny | Normal | Normal/Fighting | 580 | Quasartico Inc. |
| Mega Diancie | Rock/Fairy | Rock/Fairy | 700 | Special Event |
| DLC Mega Evolutions (Coming in Mega Dimension) | ||||
| Mega Raichu X | Electric | Electric | 590 | Mega Dimension DLC |
| Mega Raichu Y | Electric | Electric | 590 | Mega Dimension DLC |
Understanding Mega Evolution in Pokemon Legends Z-A
Mega Evolution returns as the centerpiece mechanic of Pokemon Legends Z-A, but it works differently than previous games. Instead of lasting an entire battle, transformations now run on a timed meter that depletes while your Pokemon remains in its Mega form. This creates strategic depth since you’ll need to decide when to trigger the transformation for maximum impact. With 76 total forms covering all Mega Evolutions, the game represents the most comprehensive collection ever assembled.
How Mega Evolution Works in Z-A
The system relies on the classic Key Stone and Mega Stone pairing. Your character wears a Mega Ring containing a Key Stone, which resonates with the Mega Stone held by your Pokemon. When both trainer and Pokemon share a strong bond, pressing the right analog stick triggers the transformation during battle.

You’ll unlock Mega Evolution after completing Main Mission 9: Chase That Mysterious Pokemon. This story battle deliberately happens before you gain access to the mechanic, so bring Fighting, Bug, and Fairy type Pokemon to handle the Dark type Mega Absol threat. Once unlocked, all Mega Evolutions become available as long as you have the corresponding Mega Stones.
What Makes Mega Evolution Different This Time
The timed meter system fundamentally changes how you approach battles. A gauge at the bottom right corner of your screen fills with energy and depletes when your Pokemon is Mega Evolved or when using Plus Moves. If you’re facing a bad type matchup, switching out your Mega Pokemon instantly ends the transformation, letting you save energy for a better opportunity later in the fight.
Plus Moves add another layer to the system. When Pokemon Mega Evolve, their regular moves transform into powered up Plus Moves automatically. Regular Pokemon can also use Plus Moves by consuming meter energy, but Mega Evolved Pokemon get them for free while the timer runs. This makes managing your energy meter crucial for victory across all Mega Evolutions.
All Mega Evolutions Returning from Previous Games
Pokemon Legends Z-A brings back 50 Mega Evolutions from Generation 6, giving veterans plenty of familiar faces to work with. Fan favorites like Mega Charizard X and Y both return, maintaining their distinct forms with Fire/Dragon and Fire/Flying typings respectively. The dual Charizard forms showcase how all Mega Evolutions preserve their unique characteristics from previous appearances.
Legendary Mega Pokemon make their return as post game rewards. Mega Mewtwo X and Y require beating the main story, as do Mega Latias, Mega Latios, and the incredibly powerful Mega Rayquaza. These late game transformations represent the peak of Mega Evolution power, with base stat totals reaching 780 for Mewtwo and Rayquaza.
Popular competitive choices like Mega Lucario, Mega Gardevoir, and Mega Salamence are all available through various methods. Mega Lucario and Mega Gardevoir can be obtained through story progress, making them accessible for players who want strong Mega options early on. Mega Salamence requires a purchase from the Stone Emporium but delivers devastating Dragon/Flying type offense.
Unique cases like Mega Mawile stand out for receiving 142 bonus stat points instead of the standard 100, making it an exceptional choice despite its lower total stats. Mega Medicham and Mega Starmie also break the mold with 140 bonus points. These exceptions give certain Pokemon outsized power boosts that make them surprisingly effective when considering all Mega Evolutions available.
Brand New Mega Evolutions in Legends Z-A
Legends Z-A introduces 26 brand new Mega Evolutions, with designs ranging from subtle enhancements to dramatic transformations. These additions finally give long awaited Mega forms to Pokemon that fans have requested for years, while also surprising players with unexpected choices.
Kalos Starter Mega Evolutions
The Kalos starters finally receive their Mega Evolutions, though they’re locked behind Ranked Battle Seasons. Mega Chesnaught (available in Season 3) becomes an even bulkier Grass/Fighting tank with enhanced defensive capabilities. Energy channels into its shell and fur, creating an impact absorbing cloak that lets it withstand devastating attacks. It can detach pieces of its shoulder armor to create an axe like weapon with extended spikes.
Mega Delphox (Season 2) gains enhanced psychic abilities and controls two floating branches that move independently. It hovers atop a large lit branch while directing its smaller flames to confuse opponents before combining them into massive fireballs. The Fire/Psychic type maintains its elegant mage aesthetic while gaining offensive versatility through its autonomous flame control.

Mega Greninja (Season 1) showcases dramatically improved reflexes and confidence. Unlike regular Greninja’s stealthy approach, Mega Greninja openly reveals itself to bait attacks, then strikes first with blinding speed. It clings upside down to a giant water shuriken made from secreted membrane, wraps opponents in its long tongue to immobilize them, then attacks from its spinning platform.

Generation Spanning New Megas
Mega Dragonite brings a nostalgic twist by incorporating Dragonair features. The Dragon/Flying type gains a pearl on its tail and wing like feelers on its head, flying faster and farther than before. Its kindhearted nature amplifies during Mega Evolution, launching powerful attacks with a smile while remaining ready to help anyone in trouble mid battle.

Mega Victreebel swells to massive proportions at 4.5 meters tall. The Grass/Poison type flaps enlarged leaves to bounce around and contains so much acid that it wraps vines around its own throat to prevent leakage. It deflates after launching Sludge Bombs from its enormous mouth, creating a unique visual transformation cycle.

Mega Hawlucha bulks up its muscles to take repeated hits before retaliating. The Fighting/Flying type gains confidence in its defensive capabilities, constantly flexing and displaying its beauty to both opponents and trainers. Before Mega Evolution, Hawlucha sometimes got caught up in flashy moves, but now it can show off repeatedly while maintaining tactical superiority.

Mega Malamar‘s brain enlarges dramatically, emitting bright, vividly colored light from overflowing psychic power. The Dark/Psychic type can overwrite personalities and memories through enhanced hypnotic abilities, making targets seem like entirely different people. Its glowing tendrils pick up on surrounding emotions while it analyzes battles with cold efficiency, sometimes hypnotizing trainers who give orders it disagrees with.

Mega Emboar represents one of the most anticipated additions among all Mega Evolutions. The Fire/Fighting type maintains its typing but gains significant stat boosts, with 148 Attack and balanced 110 points in Special Attack and Special Defense. Its design resembles a Chinese warrior with enhanced armor and elaborate flames, wielding a blazing serpentine spear made entirely of fire. Players who choose Tepig as their starter receive Emboarite during the story.

Other new additions include Mega Meganium (Grass/Fairy), Mega Feraligatr (Water/Dragon), Mega Clefable (Fairy/Flying), Mega Chandelure (Ghost/Fire with 175 Special Attack), Mega Excadrill (Ground/Steel), and many more. Each brings unique stat distributions and strategic applications to team building.
Standout Type Changes
Several all Mega Evolutions introduce type changes that fundamentally alter how these Pokemon function. Mega Meganium’s shift from pure Grass to Grass/Fairy gives it offensive coverage against Dragon, Dark, and Fighting types while maintaining its supportive playstyle. The Fairy typing also provides valuable resistances that pure Grass types lack.
Mega Feraligatr‘s Water/Dragon typing creates a physical powerhouse with 160 Attack and 125 Defense. The Dragon type adds excellent offensive coverage and reduces weaknesses, making it one of the strongest starter Mega Evolutions available. Its stat distribution favors pure physical offense, positioning it as a team’s primary damage dealer.

Mega Clefable gains Flying type alongside Fairy, creating an interesting offensive Pokemon rather than the defensive wall players might expect. Mega Barbaracle shifts from Rock/Water to Rock/Fighting, losing its Water typing entirely but gaining powerful STAB fighting moves and better neutral coverage.

Type changes matter enormously for team composition. When planning around all Mega Evolutions, consider how type shifts affect your coverage and defensive synergy. A Pokemon that was a Water type answer might become a liability after Mega Evolving, so flexibility in your team structure becomes essential.
How to Get Mega Stones in Pokemon Legends Z-A
Mega Stones come from three primary sources in Legends Z-A. Story progression automatically rewards certain stones as you advance through main missions, particularly for plot relevant Pokemon like Mega Absol, Mega Lucario, and the starter Pokemon (if you receive their respective forms). This ensures players experience all Mega Evolutions throughout their journey.
The Stone Emporium in Lumiose City sells Mega Stones for regular money. This shop offers a rotating selection that refreshes periodically, letting you purchase stones for popular Pokemon like the Kanto starters, Mega Salamence, and Mega Garchomp. Prices vary based on the Pokemon’s power level, with legendary stones commanding premium costs around 100,000 currency.

Quasartico Inc. provides an alternative purchasing method using Mega Shards instead of money. Mega Shards are earned through Ranked Battles, special challenges, and exploration rewards scattered throughout Lumiose City. This currency lets you acquire rarer stones that don’t appear in the standard shop rotation, typically costing 240-360 shards depending on the Pokemon.
Special event distributions occasionally provide exclusive Mega Stones. The early purchase bonus Ralts comes with Gardevoirite, giving players immediate access to Mega Gardevoir if they own the game at launch. Mega Floette’s stone comes from a special quest involving AZ’s Floette, while Mega Zygarde requires completing the Zygarde capture questline.
To register all Mega Evolutions in your Pokedex, you only need to own both the Pokemon and its Mega Stone simultaneously. You don’t have to use the Mega Evolution in battle for Pokedex completion, making it easier for collectors to fill out their entries.
DLC Mega Evolutions Mega Dimension Expansion
The Mega Dimension DLC introduces groundbreaking content for all Mega Evolutions available in Legends Z-A. This paid expansion adds new forms, expands the roster, and potentially revolutionizes how players approach Mega Evolution team building with at least 16 additional forms datamined.
Mega Raichu X and Y Forms
Mega Raichu breaks new ground as only the third Pokemon to receive two distinct Mega forms, joining Charizard and Mewtwo in this exclusive club. Both forms maintain the Electric typing but diverge dramatically in their design philosophy and battle applications.

Mega Raichu X focuses on physical offense and bulk. Its two tails generate electromagnetic repulsion that keeps it floating, while ample subcutaneous fat stores massive electrical energy. This fat layer enhances defensive capabilities while maintaining high electrical output. It propels itself through the air using electromagnetism, delivering devastating electrically charged punches that can floor opponents several times its size. The design resembles regular Raichu more closely, suggesting an evolution of its original form.
Mega Raichu Y prioritizes speed and special attack power. Electric energy generates in enhanced cheek pouches, then amplifies by zigzagging between its tail and spiky horn like fur. This supercharges its Electric type moves but gives it a wild, combative temperament that favors straightforward aggression over tactical planning. The design bears striking resemblance to Pikachu, creating an interesting visual callback to Raichu’s pre-evolution.
Both forms represent different battle philosophies. Mega Raichu X suits players who want a bulky Electric attacker that can take hits while dealing physical damage. Mega Raichu Y appeals to those who prefer glass cannon strategies with overwhelming special attack pressure. Having both options means trainers can adapt their Mega Raichu choice based on team composition and opponent matchups.
What Else Could Be Coming
The Mega Dimension DLC reveal trailer deliberately showed several unidentified Mega Stones with color schemes matching Pokemon that currently lack Mega forms. Dataminers have found references to 16 new Mega Evolutions in the DLC files, though not all have been officially confirmed.
Speculation suggests returning Generation 9 favorites like Tatsugiri, along with alternative forms for Pokemon that already have Megas. The DLC approach allows Game Freak to continue expanding all Mega Evolutions throughout the game’s lifecycle, keeping the community engaged while giving developers flexibility to balance new additions carefully.
Tips for Using Mega Evolution Effectively
Mastering all Mega Evolutions requires understanding the timer mechanic’s strategic implications. Unlike previous games where Mega Evolution lasted entire battles, you must now choose optimal moments to transform. Trigger it too early and you might waste energy before crucial turns. Wait too long and you might lose without ever using your strongest form.
Monitor the battle flow carefully. Mega Evolve when you’re about to sweep through multiple opponents or when facing a particularly threatening Pokemon that requires maximum power to overcome. If your Mega Pokemon gets locked into a bad matchup, don’t hesitate to switch out and end the transformation. The energy you save can be reinvested when circumstances improve.
Plus Moves consume the same energy meter, creating tension between using powered up attacks on regular Pokemon versus saving energy for Mega Evolution. Generally, save your meter for Mega Evolution unless you need a Plus Move to secure a critical knockout or survive a dangerous attack. The sustained power boost from Mega Evolution typically outweighs individual Plus Moves.
Team building around all Mega Evolutions means considering more than just type coverage. Build your team so that multiple Pokemon can handle threats even when your Mega isn’t active. Don’t rely exclusively on your Mega Pokemon to carry battles, since the timer limitation means it won’t always be available when needed.
Type synergy matters enormously. If your Mega Pokemon changes types during transformation (like Mega Meganium gaining Fairy or Mega Feraligatr becoming Water/Dragon), ensure your team covers the new weaknesses and takes advantage of the new resistances. A well built team makes your Mega Evolution windows significantly more effective.
Most Anticipated Mega Evolutions
Despite the impressive roster of all Mega Evolutions in Legends Z-A, several fan favorite Pokemon still lack Mega forms. Flygon remains the most infamous exclusion, with Game Freak designers previously stating they couldn’t settle on a satisfactory design. The community continues hoping Flygon will finally receive its long awaited Mega in future DLC.
Milotic frequently appears in fan requests, with players envisioning an even more elegant serpentine form that enhances its special bulk and support capabilities. Luxray’s popularity stems from fans wanting it to gain a secondary typing (usually Dark) to match its aesthetic and improve its competitive viability. Zoroark represents another common request, with speculation about illusion based abilities that could create unique battle mechanics.
The new Mega designs have received mixed reactions. Mega Dragonite’s Dragonair callbacks earned widespread praise for respecting evolutionary lore while adding power. Mega Malamar generated controversy due to its unsettling hypnotic abilities and potentially difficult to manage personality. Some players love the risk reward element, while others worry about the lore implications of a Pokemon that might hypnotize its own trainer.
Mega Hawlucha became an unexpected favorite for perfectly capturing the Pokemon’s wrestling showman personality while giving it practical defensive buffs. The constant posing and flexing resonates with fans who appreciate character driven design choices. Mega Emboar’s fire spear design sparked excitement among Unova fans who felt the Tepig line deserved more love.

Mega Chandelure stands out with the highest Special Attack among non-legendary Megas at 175, making it a devastating force. Mega Zygarde’s incredible 808 base stat total positions it as the strongest Mega Evolution in the game, surpassing even Mega Rayquaza and Mega Mewtwo.
Wrapping Up Your Mega Evolution Journey
Pokemon Legends Z-A revitalizes Mega Evolution with fresh mechanics and an expanded roster that honors series history while pushing boundaries. The 76 transformations across all Mega Evolutions span every generation, offering something for every type of player whether you’re chasing competitive power or collecting your favorite designs. The timed transformation system adds strategic depth that rewards careful planning, while Plus Moves ensure energy management matters throughout every battle.
New additions like Mega Dragonite, Mega Emboar, and the Kalos starter Megas deliver on long standing fan requests, and the Mega Dimension DLC promises even more surprises with unprecedented dual forms for Raichu and at least 14 other additions. As you explore Lumiose City and uncover all Mega Evolutions, remember that mastery comes from understanding not just which transformations are strongest, but when to deploy them for maximum impact.
The 26 new Mega Evolutions alongside 50 returning classics create the most comprehensive collection ever assembled in a Pokemon game. Whether you’re building competitive teams around Mega Chandelure’s 175 Special Attack or enjoying Mega Zygarde’s legendary 808 stat total, the bonds between trainer and Pokemon have never mattered more. Start building your team and discover which Mega Evolution becomes your ultimate partner.
Pokemon Legends: Z-A Official Website
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