Welcome to the definitive breakdown of Borderlands 4 Weapons, where everything you thought you knew about loot is about to change. For veterans and newcomers alike, the game completely revamps its arsenal, starting with the revolutionary “Licensed Parts” system that allows for wild hybrid guns from different manufacturers. This single change creates a staggering new level of build diversity. Three new gunsmiths, the high-tech Order, the relentless Ripper, and the versatile Daedalus, join the fray, while Dahl gets cut entirely and former giants like Hyperion, Atlas, and CoV become parts-only brands.
Gear slots have also been completely overhauled, replacing traditional grenades with powerful, cooldown-based heavy weapons called Ordnance, fundamentally altering the rhythm of combat.
Key Takeaways
- New “Licensed Parts” System: Guns can now spawn with signature parts from other manufacturers, creating true hybrid weapons with layered functionality.
- Three New Manufacturers: Meet Order (charge-shot), Ripper (wind-up full-auto), and Daedalus (dual ammo).
- Manufacturer Shake-up: Jakobs, Maliwan, Torgue, Tediore, and Vladof return. Dahl is gone completely. Hyperion, Atlas, and CoV are now parts-only.
- New “Ordnance” Slot: Grenades are replaced by cooldown-based heavy weapons like rocket launchers, adding another tactical layer to your loadout.
- Reduced Legendary Drops: Legendary items are significantly rarer to make the moment you find one feel truly rewarding and exciting.
What’s in our Borderlands 4 Weapons Guide?
The Biggest Change: A New “Licensed Parts” System
The most revolutionary and game changing feature in Borderlands 4 is the “Licensed Parts” system. This goes far beyond the simple stat-boosting attachments of previous games. This system allows the core gameplay feature of one gun brand to be grafted onto the chassis of a completely different one. The result is a nearly infinite pool of true hybrid guns, each with multiple layers of functionality and the potential for unprecedented synergies.

Imagine a classic Jakobs revolver that, when reloaded, grows legs and becomes a walking turret that spits hot lead just like a Tediore gun. Or picture a Vladof assault rifle that fires Torgue’s sticky explosive rounds, letting you pepper an area before detonating everything at once. The rarity and level of a weapon determine how many licensed parts it can have, meaning a high-level Epic gun with the right parts could potentially be far more versatile and powerful than a low-level Legendary. This completely redefines the “God Roll” hunt. It’s no longer just a search for the best stats, but a complex puzzle to find the perfect combination of brand behaviors that complements your specific build.
Meet the Gunsmiths: The New and the Familiar
The corporate landscape of arms dealing has been violently reshaped on the planet Kairos. We have three ambitious new players entering the market, some familiar faces returning with their classic offerings, and a few old brands that have been restructured or dissolved entirely.
The Newcomers on Kairos
- Order: Wielding an alien-like, high-tech aesthetic, these weapons are all about charge shots. You can tap the trigger for quick, efficient shots or hold it down to drain multiple rounds from your magazine into a single, devastating blast of energy.
- Ripper: Filling the “guns for psychos” niche left by COV, Ripper weapons are all fully automatic but require a brief wind-up before they start firing. This design emphasizes sustained, overwhelming fire over quick, precise bursts, rewarding players who can hold down a firing lane.
- Daedalus: This versatile and user-friendly brand seems to be the spiritual successor to Dahl. Daedalus guns can seamlessly swap between two different ammo types, like an SMG that can also fire shotgun shells, opening up unique build opportunities and ammo management strategies.
The Returning Legends
The five classic manufacturers are back and are exactly as you remember them. Jakobs still delivers punishingly high kinetic damage with its signature ricocheting critical hits. Maliwan remains the undisputed king of elements, now letting you swap between two different elemental flavors on the fly. Torgue still believes explosions solve every problem, Tediore guns are still more valuable as thrown projectiles than as actual firearms, and Vladof continues to specialize in impossibly high fire rates with a variety of underbarrel attachments.
Gone, But Not Forgotten
Not every brand survived the corporate wars intact. Hyperion, Atlas, and CoV no longer produce their own complete firearms. Instead, their iconic features like Hyperion’s deployable front-facing shield or Atlas’s tracker darts can now appear as licensed parts on other weapons, adding a touch of their old identity to the new arsenal. In a major shake-up, Dahl has been removed from the game entirely, with its role of providing versatile, multi fire mode weapons now expertly covered by the newcomer, Daedalus.
It’s Elemental: How Damage Types Work
The elemental damage system, a core pillar of Borderlands combat, returns with more depth and strategic importance than ever before, especially on higher difficulties where it becomes the key to survival.

The Six Flavors of Pain
There are six distinct damage types, and knowing their specific job is crucial. Incendiary damage sets enemies alight, melting through red flesh health bars with a nasty damage over time effect. Shock is your go-to for shredding blue shield bars, while Corrosive acid dissolves tough yellow armor bars. Cryo is effective against armor and can slow and eventually freeze enemies solid, providing excellent crowd control. Radiation is strong against shields and causes afflicted enemies to emit a damaging aura before exploding on death. Finally, Kinetic is your standard, non-elemental bullet damage that gets the job done without any special effects.
Why Difficulty Changes Everything
On Normal difficulty, you can comfortably get by with your favorite guns regardless of their element. But on Hard, the system transforms. Matching the correct damage type to the enemy’s health bar becomes absolutely critical for success. The damage multipliers for using the correct element are significantly increased, turning every major encounter into a tactical “puzzle-shooter.” This forces you to constantly evaluate the battlefield and swap weapons accordingly, rewarding preparation and strategic thinking over raw firepower.
Beyond Guns: Your New Gear Slots
Your other equipment slots have been completely redesigned to create better synergy with your weapons and playstyle. Grenades as you knew them are gone, replaced by Ordnance. This new slot houses cooldown-based heavy weapons like rocket launchers and energy cannons, giving you a repeatable high-damage option without consuming ammo. Enhancements are powerful new items that provide specific buffs for certain manufacturers, encouraging you to build around a favored brand. Finally, Repkits are dedicated healing items that also operate on a cooldown, streamlining health recovery and separating it from your offensive utility.
Chasing the God Roll: Legendaries and Beyond
If you felt that Borderlands 3 showered you with a constant rain of orange beams, you’ll notice a stark change here. Gearbox has significantly reduced the drop rate for Legendary weapons across the board. The goal is to restore the magic and excitement of the hunt, making the moment a Legendary finally drops a genuinely special and rewarding event again, rather than just another item to sort through.
For the most dedicated loot hunters, the developers have also confirmed that the beloved and ultra-rare Pearlescent rarity will be returning in a future update. This promises to offer a new, almost mythical tier of power to chase in the endgame, keeping the grind for that perfect piece of gear alive and well for months to come.
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