Night City doesn’t give you happy endings; it gives you choices, and those choices come with consequences that’ll stick with you long after the credits roll. Understanding Cyberpunk 2077 all endings scenario is crucial if you want to see V’s story through to its conclusion in a way that feels right for your character. Whether you’re chasing redemption, glory, or just trying to survive another day in this dystopian hellscape, each ending path tells a different story about what it means to be human in a world dominated by corporate overlords and digital ghosts.
The beauty (and tragedy) of Cyberpunk 2077’s endings lies in how they reflect the choices you’ve made throughout your journey. From building relationships with characters like Panam and Johnny Silverhand to deciding whether to trust mega-corporations or forge your own path, every decision leads to one of several dramatically different conclusions to V’s story.
What’s in our Cyberpunk 2077 All Endings Explanation?
The Point of No Return: Understanding Nocturne Op55N1
When Your Choices Lock In
Once you start the mission “Nocturne Op55N1,” there’s no going back to Night City’s open world. This is your final chance to complete any side missions, romance storylines, or character relationships that might unlock specific endings. The game warns you about this point of no return, and it’s not kidding around.
The Rooftop Decision That Changes Everything
The climactic rooftop scene with Misty sets the stage for everything that follows. Here, V and Johnny Silverhand must make the most important decision of their shared existence. The options available depend entirely on what you’ve accomplished during your playthrough, making this moment feel earned rather than arbitrary.

The Main Game Endings
| Ending Name | Requirements | V’s Fate | Johnny’s Fate |
|---|---|---|---|
| The Devil | None (default) | Saved but controlled | Erased forever |
| The Star | Complete Panam’s questline | Leaves with Panam | Merges with Alt |
| The Sun | Complete Johnny & Rogue quests | Becomes a legend | Merges with Alt |
| Temperance | Available after other paths | Soul merges with Alt | Takes V’s body |
| Suicide | None (always available) | Dies by own hand | Dies with V |
The Devil Ending – Trusting Arasaka
This ending represents the corporate path, where V chooses to trust Arasaka Corporation with their life. It’s available by default, requiring no specific side quests, which makes it the most accessible but arguably the most soul-crushing option.

After choosing this path, V undergoes experimental treatment at an Arasaka space station. The corporation removes the Relic successfully, but the damage to V’s nervous system is irreversible. Players face a final choice: sign a contract to become a digital construct stored in Arasaka’s servers, or return to Earth with only six months to live.
The Devil ending serves as a cautionary tale about placing trust in corporations. Even when Arasaka “saves” V, it comes at the cost of complete autonomy and freedom. The ending’s title isn’t subtle; you’ve made a deal with the devil, and the devil always collects.
The Star Ending – Leaving with Panam
Many players consider this the “best” ending because it offers genuine hope and human connection. To unlock this path, you must complete Panam Palmer’s entire questline, building a relationship that goes beyond just business partnerships.

When you call Panam from the rooftop, she and the Aldecaldos nomad family launch a full assault on Arasaka Tower using their military-grade equipment. The mission involves underground tunnels, massive drilling machines, and intense firefights, but you’re not alone; you have a family fighting alongside you.
The ending sees V leaving Night City forever with Panam, heading into the desert with the nomad clan. While V still faces the six-month timeline, there’s genuine hope for finding a cure beyond the city limits. If you’ve romanced Judy Alvarez, she may even join you, creating one of the game’s few genuinely uplifting conclusions.
This ending emphasizes that sometimes the best way to win is to walk away from the game entirely.
The Sun Ending – Becoming a Night City Legend
The Sun ending fulfills V’s original dream of becoming a legend in Night City, but like all dreams in this world, it comes with a heavy price. You’ll need to complete the questlines involving Johnny Silverhand and Rogue to unlock this path.

In this scenario, Johnny (in V’s body) teams up with Rogue for one final assault on Arasaka Tower. The mission is a callback to Johnny’s failed attack decades earlier, but this time they’re successful. However, Rogue dies during the assault, making victory bittersweet.
Months later, V has achieved everything they wanted: fame, fortune, and ownership of the Afterlife club. But success in Night City is isolating. V’s deteriorating health has driven away their romantic partner, and despite all their achievements, they’re facing the same six-month deadline alone.
The final scene shows V accepting an extremely dangerous job from the mysterious Mr. Blue Eyes, a space casino heist that represents either salvation or spectacular destruction.
Temperance Ending – Johnny Takes Control
This isn’t a separate path but rather an alternative conclusion available after completing either The Star, The Sun, or the secret ending. In the digital space beyond the Blackwall, V can choose to let Johnny keep their body while V’s consciousness merges with Alt Cunningham.

The Temperance ending focuses on Johnny’s redemption arc. Waking up in V’s body, Johnny initially tries to maintain V’s relationships, but V’s friends can sense something is fundamentally different. Eventually, Johnny realizes he can’t replace V and chooses to leave Night City entirely.
This ending shows Johnny’s growth from a terrorist driven by rage to someone capable of sacrifice and genuine change. However, it comes at the ultimate cost V’s life and the grief of everyone who cared about them.
The Suicide Ending – The Path of Least Resistance
Available at any point during the rooftop conversation, this ending requires no prerequisites and provides no satisfaction. V simply gives up, taking their own life rather than fighting for survival.

The credits play over heartbreaking voicemails from V’s friends, expressing their shock, anger, and grief. This isn’t just a “bad ending”, it’s a deliberately uncomfortable experience that shows how suicide affects everyone in the victim’s life.
The game handles this sensitive topic with appropriate gravity, never glorifying the choice while showing its devastating impact on others.
The Secret Ending: (Don’t Fear) The Reaper
How to Unlock the Hidden Path
The secret ending requires specific dialogue choices during Johnny’s “Chippin’ In” questline. During the conversation at Johnny’s grave in the oil fields, you must select these exact responses:
- “Nah, fucked that up too.”
- “What do you want from me?”
- “OK. But as second chances go, this is your last.”
Contrary to popular belief, you don’t need a high relationship percentage with Johnny just for these specific dialogue choices.
Going Solo Against Arasaka Tower
To activate this ending, choose to call in Rogue during the rooftop scene, but then wait approximately five minutes without selecting anything. Johnny will suggest a third option: attacking Arasaka Tower alone.

This path features the game’s most challenging mission with permadeath mechanics. If V dies, the game immediately cuts to credits with no second chances. Successfully completing this suicide mission leads to either The Sun or Temperance endings, but with one crucial difference: neither Rogue nor Saul dies, making these the “perfect” versions of those conclusions.
Phantom Liberty’s New Ending
The Tower Ending – A Cure with Consequences
The Phantom Liberty DLC introduces a new ending that fundamentally changes V’s story. To unlock this path, you must complete the DLC in a way that results in Songbird being captured alive by Solomon Reed and NUSA forces.

Reed contacts V after the DLC events, offering experimental surgery to remove the Relic. Unlike other endings, this one actually works. V survives and the Johnny construct is completely removed.
If you want to learn more about this DLC, read our Cyberpunk 2077 Phantom Liberty Walkthrough
How Phantom Liberty Changes Your Options
The Tower ending replaces all other endings if you’ve met its requirements. After accepting Reed’s offer, V undergoes surgery and falls into a two-year coma. When they awaken, the Relic is gone, but so is V’s ability to use advanced cyberware.

The ending reveals the cost of V’s survival: their friends have moved on, Night City has forgotten them, and V can no longer function as a mercenary. The final scene shows V being beaten by common street thugs, a former legend reduced to just another face in the crowd.
This ending asks whether survival is worth it if you lose everything that made your life meaningful.
Which Ending Should You Choose?
Requirements for Each Path
| Ending | Side Quests Required | Romance Impact | Difficulty |
|---|---|---|---|
| The Devil | None | Relationship dependent | Easy |
| The Star | All Panam quests | Best with male V/Panam | Medium |
| The Sun | Johnny & Rogue quests | Leads to breakup | Medium |
| Secret | Specific Johnny dialogue | Varies by final choice | Very Hard |
| The Tower | Phantom Liberty completion | All relationships lost | Story dependent |
What Happens After the Credits Roll
Each ending provides different post-credit voicemails that reflect how your choices affected the people around V. These messages aren’t just epilogue; they’re the emotional aftermath of your decisions, showing whether you inspired hope, caused grief, or simply faded away.
The beauty of Cyberpunk 2077’s endings lies not in finding the “correct” choice, but in understanding that each path reflects different values and priorities. Whether you choose the corporate safety of The Devil, the family bonds of The Star, the dangerous glory of The Sun, the redemption of Temperance, or the survival with consequences of The Tower, each ending tells a complete story about what it means to be human in an inhuman world.
Night City doesn’t give you what you want; it gives you what your choices deserve. The question isn’t which ending is best, but which ending feels true to the V you’ve created and the values you’ve embraced throughout your journey in this neon-soaked dystopia.
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